ROR2 - Taking A 2D Game to 3D
It's important to set the stage, and in 2013 Chucklefish and Hopoo Games did just that with the release of Risk Of Rain, an indie action platformer with massive roguelike elements like permanent death as their main...
CS:GO Source 2 remake called Polystrike
Today marked a super interesting brand new development and twist on a classic from Mark Mocherad and the programmer ZLOY (in progress since 2016). It's a low poly workshop version of CS:GO, built in the...
Tactical Galactical - A real-time strategy hex-based game on PS4, Xbox One, Switch, and Steam coming April 2020.
This is a new development from Capsulated Software based out of Osaka, Japan, and it appears the first game on the horizon to be...
Rescue HQ - The Tycoon.
It's Friday and today we'll be looking at some latest releases in indies for this week. First up from the developers at stillalive Studios and their publisher Aerosoft studio, we'll take a look at Rescue HQ - The...
Explore. Build. Defend. Together.
Khang Le (the lead designer of Hawken) and a group of 4 other people have been working on what looks to be an impressive early showing: a game titled Towers, and they've released a trailer a few weeks ago....
Get Your Apartment Revamp On!
A few days ago, a group of Unity developers based in Wrocław, Poland, otherwise known as The Knights of Unity "A company focused on top-grade Unity development," and "pure execution and with one goal: to always...
Druidstone: The Secret of Menhir Forest
Imagine a digital world of DnD, with deep dungeons, decisive wizards, powerful dragons all bent on attempting to destroy you at your every move. This is the world of Druidstone, set in the world of the...
In an exclusive interview with GameSpot, Ubisoft Quebec opens up on lessons from the past: Female leads, Unity issues, and why Desmond is still the benchmark.
A moment of truth awaits Ubisoft Quebec. For the first time since its doors opened...
Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. Separated they live in Bookmarksgrove right at the coast of the Semantics, a large language ocean. A small river named Duden...
It's a true shame that creators like Hideo Kojima need to justify the length of their games, Shadows of the Damned director Massimo Guarini said today on Twitter. Guarini now heads up independent studio Ovosonico and is working on Murasaki Baby...